new alk.layer.RoadSurfaceRouteLayer(opt_options)
This constructor creates an layer that gets ALK Road Surface tiles for particular routes.
If no 'source' is provided in the options, then a new alk.source.RoadSurfaceRoute
source
is created with a new alk.service.RoadSurfaceRouteService
service created with
the provided 'roadSurfaceRouteServiceOptions' in the options.
All visual representation is handled by the 'style' option.
As a default, the alk.style.RoadSurfaceStyle
is used.
Should you need a specific styling, please see alk.style.RoadSurfaceStyle
as a base object from which to implement.
Option | Type | Description |
---|---|---|
source |
alk.source.Route | undefined |
This option contains the |
routeServiceOptions |
alkx.RoadSurfaceRouteServiceOptions | undefined |
This option contains the options that are given to the underlying
|
frameRoute |
boolean | undefined |
This option specifies when the to the underlying |
renderOrder |
ol.RenderOrderFunction | null | undefined |
This option is an OpenLayer Vector Layer Option. Render Order. Function to be used when sorting features before rendering. By default features are drawn in the order that they are created. Use null to avoid the sort, but get an undefined draw order. Required. The default order of creation is, route lines, then stops in order from origin to destination. |
minResolution |
number | undefined |
This option is an OpenLayer Vector Layer Option. The minimum resolution (inclusive) at which this layer will be visible. |
maxResolution |
number | undefined |
This option is an OpenLayer Vector Layer Option. The maximum resolution (exclusive) below which this layer will be visible. |
opacity |
number | undefined |
This option is an OpenLayer Vector Layer Option. Opacity (0, 1). Default is |
renderBuffer |
number | undefined |
This option is an OpenLayer Vector Layer Option. The buffer around the viewport extent used by the renderer when getting features from the vector source for the rendering or hit-detection. Recommended value: the size of the largest symbol, line width, or label. Default is 100 pixels. |
map |
ol.PluggableMap | undefined |
This option is an OpenLayer Vector Layer Option. Sets the layer as overlay on a map. The map will not manage this layer in its
layers collection, and the layer will be rendered on top. This is useful for
temporary layers. The standard way to add a layer to a map and have it
managed by the map is to use |
style |
alk.style.RoadSurfaceStyle | ol.style.Style | Array.<ol.style.Style> | ol.StyleFunction | undefined |
This option specifies the style or style function to be used in drawing the
road surface along the route. The default is to use a
If the style is a If it is anything else, the style is passed to the ol.layer.Vector for default styling. |
updateWhileAnimating |
boolean | undefined |
This option is an OpenLayer Vector Layer Option. When set to true, feature batches will be recreated during animations. This means that no vectors will be shown clipped, but the setting will have a performance impact for large amounts of vector data. When set to false, batches will be recreated when no animation is active. Default is false. |
updateWhileInteracting |
boolean | undefined |
This option is an OpenLayer Vector Layer Option. When set to true, feature batches will be recreated during interactions.
See also |
visible |
boolean | undefined |
This option is an OpenLayer Vector Layer Option. Visibility. Default is |
Extends
- ol.layer.Vector
Methods
-
getRoadSurfaceStyle(){alk.style.RoadSurfaceStyle|undefined}
-
This function returns the RoadSurfaceStyle that was either assigned or created for this RoadSurfaceRouteLayer.
-
setStyle(optStyle)
-
This function sets the Style for this layer.
Name Type Description optStyle
alk.style.RoadSurfaceStyle | ol.style.Style | Array.<ol.style.Style> | ol.StyleFunction | string | undefined